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The Process of Top Cow's TRACKER
We talk to artist Francis Tsai about his process in creating the world of Tracker for Top Cow & Heroes & Villains
Advanced Review: Tracker #1
Advanced Review: Tracker #1
majorspoilers.com — A serial killer is on the loose, one that hunts in public places and leaves no survivors,... until now. Federal Agent O’Roark has been tracking the killer, but now he has become a victim, and one of two survivors. Forget about the full moon, Agent ... (more) Advanced Review: Tracker #1
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Newsarama Looks At The Process of Top Cow's TRACKER
The Top Cow Blog — ... of Texas School of Architecture, and worked in Austin and San Diego for a few years before switching to video game design. There was fortunately quite an overlap between architecture and video game design, mainly in terms of design process. In both cases you’re looking at a set of conditions and figuring out a specific problem to solve. In video games of course you also work on characters and props, whereas in architecture it’s pretty much entirely environmental design. READ MORE. ...

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